CellA is a 320*200 toroïdal checkerboard.
Each cell can have up to 9 'states', including an empty state, and up to
8 'neighbors' cells that can influence its state.The pattern of states
changes in discrete time steps according to a set of 'transition rules'
that apply simultaneously to every cell.The standard rules included are
those of John Conway's 'Game of life'.
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Every empty cell with exactly three neighbors is a birth
cell.
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Each cell with four or more neighbors dies from overpopulation.
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Each cell with one or less neighbors dies from isolation.
An editor, included in CellA, allows 'transition
rules' modification.
DOS VERSION
This version is just a first draft.
You can send me your ideas, questions, complaints,
bugs, new patterns and rules
by